Dnd 5e smoke bomb. The smoke powder plays a role in the story.
Dnd 5e smoke bomb [2][3][7] Though confusing matters, a few on Toril used the word "gunpowder" as simply another name for smokepowder. Grenade, Smoke 50 of time, such as 1 minute or 10 minutes. Dynamite Stick — 1 lb. They are also proficient with light armor, but not with shields. When you throw the smoke bomb, it creates a 10-ft. This creates a cloud of smoke in a 10-foot radius area that renders all creatures within it blind and heavily obscures the area to creatures outside of it. Trick bombs give you a boost to your quick bombs, but still uses up a fair amount of action economy to pull off (both a bonus action and the action to use it). You can extinguish the fire in that area, and you create either fireworks or smoke when you do so. With a grenade launcher, the character can propel the grenade up to 120 feet away. Any concealed creature may attempt a Hide check immediately Grease Bomb or Freeze Bomb (slightly tweaked Grease spell) Fake Fog Bomb (tweaked Fog Cloud spell) Flash bang (tweaked color spray spell) Frag grenade (effect based on the Ice Knife spell) Do not forget the Vial of Alchemist Fire in the Adventure's Gear. You can throw the canister as a grenadelike weapon (with a range increment of 20 feet). However if it must be non magical, just make it like a sleeping gas grenade that simply uses the stats of the sleep spell. The smoke powder plays a role in the story. Reply reply Bomb. Smoke. At least that's how I've seen it most used in my games. This smoke spreads around corners. Each creature in radius makes DC 12 Dex Save or takes 3d6 Fire damage (half on save). You can throw the toxic bomb to a space you can see within 60 feet. It is stored in airtight wooden kegs or tiny, waterproof leather packets. (bag of 20) The smoke is from a smoke bomb dropped by the giff when the extraction force moved to Academy map, handout 1. Anything in the area is dealt the bomb's damage, with a Reflex save (DC 10 + 1/2 the thrower's BAB + the thrower's Dexterity modifier) for half. Jul 18, 2022 · From a real world bomb however you would expect piercing or bludgeoning damage from high velocity fragments though, but here they just choose to call it all "force damage". When using this bomb, as an action target a creature within 90ft of yourself, that creature must make a Dex saving throw with disadvantage; on a failed save that creature suffers 4 Bomb Dice + your Int modifier damage, and on a success halve the damage. wikidot. Each creature that is completely within the cloud at the start of its turn must make a DC 12 Constitution saving throw against Use a candle wick as a fuse and seal it up with sealing wax. Grenade Launcher — 7 lb. On my end, I like keeping a small legend of how good or bad the roll was and give varying effects to each smoke bomb. radius cloud centered on a point within range. When you use an action to remove the stopper, a cloud of thick smoke pours out in a 60-foot radius from the bottle. Cost: 10. Whether secreted away in a smoky The smell persists for 1 minute, but is diffused if the area is exposed to strong winds. Centered at the point of detonation, a 20-foot-radius sphere of smoke. Firearm Tiny / 6 ammo Special: Smoke immediately fills a 3x3 square starting from the middle of where it was thrown. This alchemist's potion erupts in a cloud of smoke when shattered. Use Both D&D 5E Character Sheets Both classic and new D&D 5E sheets can be used in a single campaign, exclusively in Jumpgate. Eversmoking Bottle Wondrous item, uncommon Smoke leaks from the lead-stoppered mouth of this brass bottle, which weighs 1 pound. It won't make a particularly powerful bomb, but you should be able to make a ton of them. Hello adventurers! I was so productive those last weeks ! I created 3 new subclasses and 6 spells just for you guys ! A pack leader ranger, a wizard specialized in stealth and invisibility, an artificer that love explosions, and many weapon spells to conjure lava whips, bow of sunlight, gigantic stone hammer or even a necrotic scythe ! You can throw a smoke bomb as a splash weapon that does not deal damage. Uncommon A band of 6 wrapped phosphorous bombs that ignite upon impact to create a thick dark cloud of smoke. If smokepowder is set on fire, dropped, or Smoke Bomb. I would tweak the pages' trigger to say "when a creature causes these pages to take fire damage" just to be extra clear that the creature that triggers the cover also triggers the pages. Weight: 3 lbs. [Range (60 ft), heavily obscured area in a 20-foot radius] Fog Cloud can be used as smoke bomb equivalent, and Prismatic Spray as flash bomb. Source: Dungeon Master's Guide. Bomb. It lasts for the duration or until strong wind disperses the fog, ending the spell. Its actually better in some situations than a darkness spell as devils sight and even true sight can not peirce the cloud, but mainly say your surrounded by a wolf pack, the fog cloud by granting both disadvantage and advantage negates the wolves pack tactics feature, or in any situation where the monster lacks blindsight removes advantage and levels the odds. Grenade, Fragmentation — 1 lb. [10][2][3 #shorts #dnd #dnd5e #dungeonsanddragonshow to make a smoke bomb for your rogue in dungeons and dragons 5e----- Follow Me On -----Twitch: http You can throw down a smoke bomb as a reaction. For Artificers, you have to jump through hoops to get this spell. How would you price the Grenade, Smoke?. I Smokepowder was a magical alchemical equivalent of gunpowder. From Waterdeep: Dragon Heist, page 181. Oct 28, 2024 · The smoke spreads around corners. Dynamite Stick The original DnD Next/5e Fighter design goals by Mike Mearls(lead designer on dnd 5e). It doesn’t do a choking/coughing smoke though, so if that’s what they want it might need tweaking. More like 120, and depending on the metal, id say around 80, but if they're heavy-ish, then 60ft sounds right. to be heavily obscured. That’s a pretty fair and simple smoke bomb. When the enchanted ammunition strikes its target, the ammunition deals the normal damage for its type and immediately bursts into a cloud of thick smoke. I'll spare you my original overly-off-topic explanation; suffice to say that according to the rules of visibility in 5E, when something is blocked by something else, there is nothing anyone can do to see through it except for possess the above abilities. This cloud persists until the beginning of the ninja's next turn. radius. The sphere spreads around corners, and its area is heavily obscured. Flying Bomb: When making this bomb you can choose the elemental magics used to make it. By harnessing the elemental power of fire, you warp nearby air into obscuring smoke. Gunpowder is chiefly used to propel a bullet out of the barrel of a pistol or rifle, or it is formed into a bomb. Cost: 10 sp Weight: 10 lbs. While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. A smoke bomb appears as a polished ceramic sphere that can be held comfortably in one hand. Evocation cantrip (dragon) Casting Time: 1 bonus action Range: 30 feet Components: V, S Duration: Instantaneous. A roll of 20 is "Improvise a temporary item". See Also. If there aren’t official smoke bomb stats your DM will likely come up with their own. Throw range of 30’ like most other vials and such. Aug 16, 2024 · Also known as flashbangs, thunderflashes, and sound bombs, stun grenades are intended to disorient combatants with a bright flash and a bang louder than 170 decibels. A packet contains enough smokepowder for five shots, and a keg holds enough smokepowder for five hundred shots. Lightning Bomb. It explodes on impact, releasing the gas into a sphere of radius 10 feet. 2nd Level Spells Bombs (Flash-bang: 5 gp, Smoke: 5 gp, Fragmentation: 25 gp) A bomb is a sphere packed with smokepowder and fitted with a slow-burning wick. The stick is consumed after 1 round, and the smoke dissipates naturally. Smoke leaks from the lead-stoppered mouth of this brass bottle, which weighs 1 pound. Effects (FX) Tool Now Free for All! Enjoy new and optimized VTT visuals using Project Jumpgate's uplifted Effects tool. Source: Waterdeep - Dragon Heist. Wikipedia: Smoke Screen; Wikipedia: Smoke Bomb; Wikipedia: Smoke Grenade Feb 18, 2021 · Smoke Bomb. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future. Its area is heavily obscured. Second, it allows you to teleport 30' in any direction as per the dimension door spell (though you may act afterwards). The ninja throws a smoke bomb at its feet. Sep 19, 2017 · Of course, at some point in history no-one knew about explosives. Upon landing, it produces a smoke cloud that causes the area within 20 ft. Weapon (grenade), rarity varies. Faerie Fire; Grease; Fog Cloud. Capacity Drawn Bulk L; Special Explode (smoke cloud 1 minute, 20 ft Use Both D&D 5E Character Sheets One round after a smoke grenade lands, it emits a cloud of smoke that creates a heavily obscured area in a 20-foot radius. This metal sphere’s casing is pockmarked with holes and capped with a thick fuse. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke. Sonic Bomb. A swirling cloud of smoke shot through with white-hot embers appears in a 20-foot-radius sphere centered on a point within range. You could also add some alchemist's fire for good measure. Clearly, knowledge of gunpowder does not mean knowledge of bombs - in logical terms, gunpowder is a necessary but not sufficient precondition for bombs. Smoke - Gunpowder and smoke powder and the shell Elemental magic - magical crystal shards that need charging and maybe gunpowder/shell or just have the crystals explode, so firebolt could power a fire one etc - and maybe make these 2d6 piercing and 1D6 element Ive played baseball for 20 yrs, and you can easily throw a tennis ball (albeit metal) fairly fuckin far. Ability Score Improvement Bomb. A grenade is a small, cylindrical device that is designed to be thrown as a splash weapon or fired from a grenade launcher. My Gm Binder. An alchemical smoke bomb is possible. Smokepowder is a magical explosive chiefly used to propel a bullet out of the barrel of a firearm. A smoke bomb lasts a number of rounds equal to your Intelligence modifier (or until a wind of moderate or greater speed--at least 10 miles per hour--disperses it) and it does not require concentration. Bard, Sorcerer, Wizard, Artificer Generally (for my groups I run) I will get my player to roll to craft each one. If smokepowder is set on fire, dropped, or otherwise handled roughly, it explodes and deals fire damage to each basically everything inside a smoke bomb effect or a darkness spell is both invisible and blinded. Before being thrown by hand, the grenade must be primed with a quick twist of a dial at one end and then armed with a click of a button at the center of that dial. But for the shaken effect, it’s worth it. A black powder bomb can be thrown 60 feet and detonates in a 5-foot-radius area that deals 3d6 fire damage unless the target(s) succeed a DC 12 Dexterity save. When its tab is pulled, a canister of dog smoke releases a sulfurous cloud of choking smoke. Null bombs will not detonate through any default method. The cloud's area is heavily obscured. As an action, you can light a Bomb and throw it at a point up to 60 feet away, where it explodes. Each creature within 5 feet of that point must succeed on a DC 12 Dexterity saving throw or take 3d6 fire damage. explosion) of certain chemicals/substances when the "grenade" is thrown, and its compartments shatter/collapse upon impact with the ground. smokepowder for five shots, and a keg holds enough smokepowder for five hundred shots. Every creature within 5 feet of the point where the bomb hits is only partially obscured, granting concealment. When broken, using an action, it fills a sphere with a 20 foot radius with a thick fog cloud. Really cool item for a Blind Fighting character, but not sure how I'd balance it in cost. radius of the impact Puff Of Smoke. Cost Source: Waterdeep - Dragon Heist. This fog spreads around corners and its area is heavily obscured. This bomb deals lightning damage and it’s damage die becomes a d8. A moderate wind (at least 10 km per hour) disperses the smoke in 4 rounds; a strong wind (20 or more km per hour) disperses it in 1 round. The cloud's area is heavily obscured Smokepowder Arrow is a Consumable(Arrow) item that can be fired from a Ranged Weapon. Wondrous item, common As an action, you may throw this item to a point within 30 ft. A direct hit obscures the target with smoke, granting total concealment. When lit, it spews suffocating black smoke, heavily obscuring a 10-foot cube for 1 minute. Bingo. Smoke Bombs. However, smokepowder differed by being magical in nature. Apr 21, 2023 · You hurl the sphere used as the material component of this spell to any point within range. Smoke Grenade Grenades Item Level 1; Price 40 Range 20 ft. Getting smoke bombs is pretty DM dependent. In my campaign they simply do not exist. The flask’s white mixture smokes slightly when agitated. But if you manage to figure out how, this could easily work as a smoke bomb! Maybe your Arcane Trickster picked up this spell and uses this for a quick escape. Spell Lists. As an action, a character can throw a grenade at a point up to 60 feet away. It lasts for a number of rounds equal to your Intelligence modifier or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. Realistically, I wouldn't think a simple smoke bomb would be very expensive, but for the sake of balance, maybe it should be a little up there in cost. One round after a smoke grenade lands, it emits a cloud of smoke that creates a heavily obscured area in a 20-foot radius. Bursting Variant. It's 75 gold for a powder horn iirc. The cloud surrounds the creature in a 10-foot radius and follows the creature for the duration of the spell. It is stored in airtight wooden kegs or tiny, waterproof leather packets Jan 24, 2024 · Back to Main Page → 5e Homebrew → Equipment → Magic Weapons Back to Main Page → 5e Homebrew → Campaign Settings → Hyrule → Hyrulean Equipment → Weapons This page may resemble content endorsed by, sponsored by, and/or affiliated with the The Legend of Zelda franchise, and/or include content directly affiliated with and/or owned Grenades. There are three kinds of bombs, Flash-bang, Smoke and Fragmentation. The target explodes with a dazzling display of colors. May 10, 2013 · Dropping the smoke bomb with enough force to break it is a standard action, which does several things: first, it fills the square you were occupying and all adjacent squares with smoke for one round as per the smokestick item. Thick black smoke spreads out from the target in a 20-foot radius, moving around corners. The area of the smoke is heavily obscured. It lasts for 5 minutes or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. Magic based explosives are something to think over too. Each creature in a 5-foot-radius Sphere centered on that point makes a DC 12 Dexterity saving throw, taking 3d6 Fire damage on a failed save or half as much damage on a successful one. Requires brimstone and sugar, and/or the smoke glands of a fire-breathing creature, such as a dragon or chimera. At Higher Levels. The bursting variant of the smoke grenade uses an internal charge to disperse smoke almost instantaneously. The laws of chemistry are sufficiently different that chemical high explosives are not possible at all. There is nothing even close to "making a bomb" with a skill check. Ah, smoke bomb. It lasts for 1 round or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. Explosives Item Cost Weight Bomb 100 GP 1 lb. On my end I write down something like 'Smoke Bomb (7-A): Only covers 5 ft space'. This bomb can only be thrown. Also, the DMG has rules for gunpowder, bombs, hand grenades and what not if your DM allows. It’s not like it’s a very complicated effect. On the following round, it fills all squares within 10 feet, and on the third round it fills all squares within 15 feet. So lets say for example, the player rolls a total 7 making one. Typically a null bomb is detonated through a relay into the bomb, then sending a positive signal to it remotely. The way you have the trigger worded is perfectly valid and will result in the creature getting hit with all 100 fireball spells in/on the book. The smoke lasts for 10 rounds unless removed earlier by a heavy wind. . On the round when it is thrown, a smoke grenade fills the four squares around it with smoke. The smoke remains for one minute or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. The first bombs were used in 1221 but gunpowder had been known and used since the 10th century, 200-300 years earlier. Jan 21, 2021 · These two scream bomb even when they aren't flavored as such. r/dndnext • New Blade Ward | Range | Disparity between the video and the PDF Uni and the Hunt for the Lost Horn; Scions of Elemental Evil; 2025 Oct 30, 2024 · These bombs are created for more of controlling the battlefield and protecting your allies. You can justify the use of compartmental casings that result in the violent reaction (i. Now, how is a straightforward way an artificer can get bombs? The artilerist gets bombs at level 9. You may then immediately make a move action up to your normal movement speed. You drop a smoke bomb at your feet, concealing yourself in a cloud of smoke identical to obscuring mist out to a 10 ft radius burst centered on you. A moment later, it bursts open with a thick cloud of black smoke that covers a 10-foot radius sphere. This bomb deals thunder damage, creates a sound blast that can be heard up to 100 feet away, and it requires a Constitution saving A grenade or smoke bomb can be improvised as a full-round action by anyone with Exotic Weapon Proficiency (Explosives) from a pound of gunpowder and a small, hard container. (look at the conditions listed in the PHB for a reminder of how it works exactly. When thrown, a smoke bomb creates an area of thick smoke in a 10-foot radius sphere that spreads around corners. As an action, a character can light this bomb and throw it at a point up to 60 feet away. What interesting encounters can be made of this The sleep spell is very much that. Starting at 5st level, you gain 3 more types of Explosive Devices: Smoke Bomb Common Explosive Device Blast Radius: 10 ft Damage: Attacks made in or into the smoke cloud are made with disadvantage. [9] Bearing a resemblance to gunpowder, it was a coarse dark gray powder that exploded when exposed to fire or heat, producing force, noise, and smoke. With a blast of gray smoke, the ninja vanished. Dungeons and Dragons (D&D) Fifth Edition (5e) Spell - Incendiary Cloud - A swirling cloud of smoke shot through with white-hot embers appears in a 20-fo A swirling cloud of smoke shot through with white-hot embers appears in a 20-foot-radius sphere centered on a point within range. Shattering the flask causes a massive cloud of harmless smoke to explode out into a 20 ft. Unless the DM allows it, there are no chemical explosives in D&D. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Gunpowder, Keg - Gunpowder is chiefly used to propel a bullet out of the barrel This site works best with JavaScript enabled. The cloud spreads around corners and is heavily obscured. Military and police forces use these weapons to create temporary concealment. Treat this attack as a ranged touch attack with a range increment of 10 feet. Hit Die: d8. Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Bomb - As an action, a character can light this bomb and throw it at a point up This site works best with JavaScript enabled. The area the smoke covers is heavily obscured and lasts for 1 minute, or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. Cost: 100 gp. There may be a reason for that which become apparent later on when you find a use for the items beyond just blowing up enemies. See full list on dnd5e. Many crafters of these alchemical weapons take pride in painting or etching these bombs with complex scenes, or even making them look like small humanoid skulls, despite the fact that the bombs shatter when thrown. Each creature within 10 feet of the target must succeed on a Constitution saving throw or become blinded until the end of your next turn. And there's lots of outlets in the 5e 3rd party world if you want to push it. The Smoke Bomb has a 40-foot throwing distance. A toxic bomb is a glass orb containing a misty green gas under pressure. Oct 22, 2022 · You throw a small palm sized bomb to create a 20-foot-radius sphere of toxic smoke dealing 1d4 necrotic damage to a hostile creature that ends its turn in the smoke. The smoke persists for 1 minute or until a strong wind disperses it. -3 Ca to anyone blinded. As an action, you can throw a stun grenade at a point up to 60 feet away. Primary Ability: Wisdom Saving Throw Proficiency: Wisdom and Dexterity Armor and Weapon Proficiencies: Alchemists are proficient with all simple weapons and bombs. Jan 1, 2016 · When making an attack roll with a bomb, the thrower targets a square (AC 10). e. The smoke is emitted instantaneously once it lands, it releases a cloud of smoke that creates a heavily obscured area in 20ft. ) They soon come upon the extraction crew: You reach the bottom of the stairs and see a corridor filled with smoke . Grenades and Grenade Launchers As an action, you can either throw a grenade at a point up to 60 feet away or use a Grenade Launcher to propel the grenade to a Feb 24, 2021 · Based on the cost limit and prices listed in the table, you'd be able to make a renaissance black powder bomb, but not quite a powder keg. Gunpowder. 60 is low as hell. My Patreon. Fireworks. If this hits, the bomb explodes, destroying itself and generating a 10ft radius burst, centred on the square that was hit. Even a 20 with alchemists supplies is "neutralize an acid. The method that a bomb can be detonated is determined by its’ primer. The only real limiting factor would be if they don’t sell smoke bombs where you are or if they’re too expensive. This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). ) May 11, 2018 · One round after a smoke grenade lands, it emits a cloud of smoke that creates a heavily obscured area in a 20-foot radius. Dog Smoke. 000 Eurodollars Weight: 0,5 kg Oct 9, 2014 · Smoke Grenade. Smoke Bomb. The alchemist is the master of alchemy, using extracts to grant him great power, and bombs to destroy his enemies. As an action, a creature can light a bomb and throw it at a point up to 60 feet away. One round after a smoke grenade lands, it emits a cloud of smoke that creates a heavily obscured area in a 4-meter radius. Blindsight or Tremorsense are the only abilities that let you 'see' through fog or smoke. This spell turns a single piece of ammunition into a smoke bomb. Oct 30, 2007 · All News Dungeons & Dragons Level Up: Advanced 5th Edition Pathfinder Starfinder Warhammer 2d20 System Year Zero Engine Industry News Reviews Dragon Reflections Columns Weekly Digests Weekly News Digest Freebies, Sales & Bundles RPG Print News RPG Crowdfunding News Use Alchemists' Tools if your setting requires strict medieval themes. The sphere spreads around corners, and its area is heavily obscured, and reduces the creature speed to 10 ft whilst it is in the smoke. Grenade, Smoke 50 Explosives Compendium - Sources->Dungeons & Dragons->Dungeon Master’s Guide Apr 17, 2020 · -Poison smoke (pretty much the same as a smoke bomb but takes a long time to do damage, most combats would be over by the time this started to have a significant effect on people) -Blinding powder (this was an actual medieval thing that worked under specific circumstances but could be very effective) Jul 15, 2021 · Smoke Bomb (Uncommon, Homebrew). A moderate wind (at least 10 miles per hour) disperses the smoke in 4 rounds; a strong wind (20 or more miles per hour) disperses it in 1 round. For "smoke bombs", use Smokesticks (in Alrighty day 147! Today is Fog Cloud. Each creature within 20 feet of an exploding fragmentation grenade must make a DC 15 Dexterity saving throw, taking 5d6 piercing damage on a failed save, or half as much damage on a succe ssful one. An improvised explosive will explode in the hand of the user on an attack roll of one and fail to explode on an attack roll of 2-4. Timed bombs will detonate after an amount of time passes that you determine when you prime the charge Jul 27, 2018 · Yes, this would work. A moderate wind (at least 10 mph) disperses the smoke in 4 rounds; a strong wind (20 or more mph) disperses it in 1 round. Filling a 5’ radius (ie 4 squares) with smoke seems pretty fair though. A reek bird bomb requires a DC 25 Craft (alchemy) check to create. Just make a thrown thing, like a vial of potion, that casts the spell on being thrown. The number of smoke bombs you have is equal to your Proficiency Modifier and are replenished upon taking a short or long rest. So the rules are there in the core as _options_. Dynamite Stick (1 lb): Light and throw as an action up to 60 feet to create a 5-foot -radius sphere. com You also get fragmentation grenades and smoke grenades (good template for smoke bombs which I've seen used elsewhere). The smoke fills a 10- foot cube (treat the effect as a fog cloud spell, except that a moderate or stronger wind dissipates the smoke in 1 round). Target squares have heavy concealment. Wondrous item, uncommon. how would you build a smoke bomb in 5e A smoke bomb deals no damage but fills a 10-foot radius sphere with smoke. One creature you can see within range must make a Dexterity saving throw. The +2 on the quick bombs makes up for the loss of Dexterity modifier on the damage rolls. Bomb (100gp, 1 lb): Light and throw as an action up to 60 feet to create a 5-foot-radius sphere. " Making a bomb with a skill check is simply not a mechanic in the game. Any creature that fails their saving throw against this bomb cannot take reactions until the end of their next turn. Oct 12, 2019 · Cherry Bomb (5e Spell) Delayed Blast Time Bomb (5e Spell) Eldritch Bomb (5e Class Feature) F-Bomb (5e Spell) Gravity Bomb (5e Spell) Gravity Bomb, Variant (5e Spell) Hydrogen Bomb (5e Spell) Master Bomber (5e Feat) Remote Bomb (5e Spell) Serious Bomb (5e Spell) Shell Bomb (5e Spell) Smoke Bomb (5e Spell) Soul Bomb (5e Spell) Time Bomb (5e Spell) As an action, a character can throw a grenade at a point up to 60 feet away. ownzoq igxo fkv adfvvjm ppdlg vkwi ekwhul oyczg bzfc qega nzuwfz jvhvu qhryt irfrf nnrbbunt